China is entering in the world of fashion on unusual way. They made a condom fashion show, and as you can see, there are a lot of interesting, clever and beautiful dresses!





reBLOG from: fillinn.com
China is entering in the world of fashion on unusual way. They made a condom fashion show, and as you can see, there are a lot of interesting, clever and beautiful dresses!





reBLOG from: fillinn.com
carrie mae kreyche on Wednesday, December 16, 2009 at 09:27 AM in CIRCLES, DRESSES, FINE ART, recycled, sculpture, wearables | Permalink | Comments (0) | TrackBack (0)
My new website elementalangels.com is up and running for business! Check it out.
carrie mae kreyche on Friday, December 11, 2009 at 05:18 PM in FINE ART, Nature, Science, sculpture | Permalink | Comments (0) | TrackBack (0)
For the holidays.. hugs + messages from nature... just made a store at big cartel... where one can purchase them... it will be soon connected to ELEMENTALANGELS.COM but for now you can find them here: http://elementalangels.bigcartel.com/
I will be selling these little wings and the medium and small gold leafed messenger sticks on Prince Street in SoHo Saturday, Sunday, and Monday. Come visit, if you are near!
AMAZING>>>>>>>>> This project is great! I totally love the animated wings that attach themselves to anyone who walks by. As he says - 'so you can be an angel for a moment.'
Zach Lieberman (my parsons instructor) and Arturo Castro taught a workshop at iMal brussels, held May 28-30th 2009. This partial view of the video of the wings is from a full documentation from the OF workshop - full video can be seen HERE ON VIMEO.
The workshop was held at iMal:
imal.org/carrie mae kreyche on Friday, December 04, 2009 at 09:12 PM in angels, FINE ART, Games, interactive installation, openFrameworks, PARSONS, PROTOTYPES, technology, wearables, WINGS | Permalink | Comments (0) | TrackBack (0)
2006
**Josiah McElheny, sculptor
Anna Schuleit, commemorative artist
Shahzia Sikander, painter
2007
Joan Snyder, painter
Whitfield Lovell, painter/installation artist
2008
Tara Donovan, artist
Mary Jackson, weaver and sculptor
**Camille Utterback, digital artist
**Mark Bradford, mixed media artist
wikipedia says this, for those not familiar with the award:
The MacArthur Fellows Program or MacArthur Fellowship (nicknamed the Genius Award) is an award given by the John D. and Catherine T. MacArthur Foundation each year to typically 20 to 40 United States citizens or residents, of any age and working in any field, who "show exceptional merit and promise for continued and enhanced creative work."
According to the Foundation's website, "the fellowship is not a reward for past accomplishment, but rather an investment in a person's originality, insight, and potential." The current amount of the award is $500,000, paid as quarterly installments over five years. As of 2007, there have been 756 recipients who have received a total of more than $350 million.[update]
The Fellowship has no application. People are nominated anonymously by a body of nominators who submit recommendations to a small selection committee of about a dozen people, also anonymous.Camille Utterback, digital artist
I first heard about her from my second year thesis class with yury gitman - computation08. we learned processing and heard about camille's work.
| Text Rain Camille Utterback & Romy Achituv, 1999 |
|
| Text Rain is a playful interactive installation that blurs the boundary between the familiar and the magical. Participants in the Text Rain installation use the familiar instrument of their bodies, to do what seems magical - to lift and play with falling letters that do not really exist. In the Text Rain installation participants stand or move in front of a large projection screen. On the screen they see a mirrored video projection of themselves in black and white, combined with a color animation of falling text. Like rain or snow, the text appears to land on participants' heads and arms. The text responds to the participants' motions and can be caught, lifted, and then let fall again. The falling text will land on anything darker than a certain threshold, and "fall" whenever that obstacle is removed. |
| Abundance Camille Utterback, 2007 |
||
| Abundance is a temporary public installation commissioned for the City of San Jose, California by ZER01 – the Art and Technology Network. At night, Abundace transforms the city hall plaza into an interactive social space. A video camera mounted on the City Hall captures the movements of people in the plaza below. A dynamic animation generated in response to this movement is projected onto the 3-story cylindrical rotunda. Utterback’s colorful, fluid and delicate imagery creates a subtle subversion of the bold geometry of architect Richard Meier’s building – warming and humanizing its surface. | ||
| Alluvial Camille Utterback, 2007 |
||
| Alluvial is a dual-channel interactive installation commissioned for a private home. Two overhead video cameras track people’s movements in the entryway below while Utterback’s software outputs two dynamic animations to the projection screens. A person’s body adds visual information to one screen, while subtracting from the other, and this interplay of positive and negative, additive and subtractive qualities builds as more and more people enter the space. This process of simultaneous accumulation and disintegration creates a temporary beauty, where the buildup of delicate grains of sand (or points of light), can easily be disturbed by the bolder graphics indicating another person’s presence in the space. |
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| Untitled 6 Camille Utterback, 2005 |
||
| Untitled 6 is the sixth piece in Utterback’s External Measures Series. The series began with Utterback’s attempts to create interactive paintings, and has evolved as she continues to experiment with the possibilities for hinging digital aesthetic systems to human movement. Utterback’s installations are generated by a set of software rules she writes. These rules react visually to movement in the installation space, and interact with each other to create dynamic live animations. While Utterback’s work is computer generated and detects movement in the space via a video camera, it shares a lineage with analog works like mobiles and kinetic sculptures, where artists create a framework for various possibilities to occur through the physical relationships between parts of the sculpture. | ||
carrie mae kreyche on Saturday, November 14, 2009 at 12:26 AM in //precedents//, art NYC, feelings + thoughts, FINE ART, FUTURE, interactive installation, PAINTING, sculpture, technology | Permalink | Comments (0) | TrackBack (0)
From his website: Levi van Veluw
The images that I make consist of often unlogical combination of materials, patterns, colors, forms, with my head as the only constant factor. Each element is consciously chosen so as to affect a pre-determined transformation. By playing with the value of the each material and by using them for a purpose that was not originally intended for them, I construct within the image, in a very small way, a different perspective on the world.
In most cases it is my head that is the carrier of these transformations and combination. The expressionless, and almost universal face, allows the viewer to project himself onto the work. Because the works have really existed and have not been digitally manipulated, each image contains a short history of a performance.
Repetition is a theme I find very interesting as you can use it for different ends. By for example using the same head and facial expression, the person slowly becomes of secondary importance to the form. The elements that remain constant lose their value and the elements that change, become the subject of the work. In this way I create a shift in the hierarchy of values.
The commonplace notion of the ‘aesthetic’ image is that which is free of unsatisfactory characteristics and general human imperfections. This in my opinion is the most superficial form of beauty. In my work I attempt to create a different form of aesthetic.
The unusual and unimpressive materials, traces of glue and other imperfections that exist in the production of the work are what form the aesthetic value in my image. This revaluation of these normally insignificant elements only occurs because they now exist in a new context that distances them from their original circumstances and associations.
carrie mae kreyche on Sunday, November 08, 2009 at 09:41 PM in art NYC, FINE ART, PAINTING, sculpture, technology | Permalink | Comments (0) | TrackBack (0)
brian dettmer: cassette tape skull
Atlanta based artist Brian Dettmer
creates intricate sculptural skeletons using altered, heated cassette
tapes. Dettmer began creating the pieces in 2005 as he was thinking
about the demise of analog media in the increasingly digital world. As
well as the animal skulls, he has a series of 12 human skulls made from
tapes--each with a different theme like heavy metal or hard rock. The
most complex sculpture thus far is a complete human skeleton that he
constructed made from over 180 cassettes. reblog from: Design Boom



carrie mae kreyche on Thursday, November 05, 2009 at 08:45 PM in FINE ART, Nature, recycled, sculpture, technology | Permalink | Comments (0) | TrackBack (0)

Jon Beinart, founder of the Beinart International Surreal Art Collective, is best known for his ‘toddlerpedes’, recycled plastic doll parts made into monstrous sculptures resembling insects and mythological creatures.
Maxim Magazine said of his work, “Michelangelo’s famous sculpture of Italian exhibitionist David this ain’t. But it is mind-bogglingly weird, verging on brilliant. And it’s guaranteed to give your high school art teacher anxiety hives…”
reblog from web urbanist: Amazingly Strange Handmade Dolls, Puppets & Sculpture
a few other dolls that I like from this selection. some are quite creepy but engaging and edgy.

Russian-born doll artist Marina Bychova creates breathtakingly intricate, ‘enchanted’ ball-jointed dolls made of porcelain, with amazingly detailed costumes and even hand-painted tattoos. These lithe, ethereal dolls are beautiful and delicate, yet dark – among the options available when ordering a doll is ‘body mutilation’.
Bychova says, “Creating a visual narrative is the most intriguing way of articulating my ideas and a doll is a perfect medium because of its potential for such visual story. My strong tendency for escapism has made the make belief narrative of fairy tales very appealing as a context for my dolls. What interests me most about fairy tales is the implicit and often explicit violence that lies just beneath the surface of the magic.”

French artist Julien Martinez has a knack for creating characters imbued with a strong sense of melancholia, with red sagging eyes, wildly unkempt hair and funereal garb. Martinez says his inspiration comes from visual and literary sources, movies and fairy tales, and the history of costumes.

Toronto artist Lesley-Anne Green’s creations are more sweet and charming than dark, but are still a far cry from the homogenized plastic dolls found on store shelves. Green’s dolls are quirky ugly ducklings infused with the essence of childhood, warts and all.

The Whalefish Studios website, which features the artwork of Ben Strawn and Jessica Robin, is like a treasure chest of strange and intriguing characters. Their dolls are made from the simplest of materials – polymer clay, fabric, leaves and twigs – and are often featureless, but still manage to convey so much personality and vitality.

Bulldogs with baby heads. A puppy-inspired creation that is “part dachshund, part chihuahua, and all snake-necked assyrian sphynx”. A sphinx bred with a deer. A woman with the bottom half of a preying mantis. Pat Lillich’s work is surreal yet elegant, ghostly pale but sculpted with such fine detail that they seem almost alive, albeit alien.

From Weburbanist: “One by one, each of the strange little faces with their red button noses and furrowed brows peek out from the strangest of bodies – black and white fish, striped swan, furless hounds and rabbits on bicycles. This bizarre but enchanting cadre of creatures comes from the mind of Cleveland-based artist Scott Radke, who lovingly renders them from clay, fabric and human hair.”
“Some may call Radke’s sculptures macabre, but however disturbing one may find a gnarled, wart-covered face on a twisted animal body, these creatures also have a playful quirkiness akin to the work of Tim Burton.”
carrie mae kreyche on Tuesday, November 03, 2009 at 11:04 AM in FINE ART, recycled, sculpture | Permalink | Comments (0) | TrackBack (0)
Soul Recovery Systems is an interactive, creative and free
“emotional garbage” service providing people with an opportunity to rid
themselves of objects that hinder their lives. SRS accepts objects in
any form as long as there are sincere emotional connections attached to
them. That said, all objects given to SRS must include an object
release form: http://www.
Here is the link to the SRS website: www.soulrecoverysystems.com/
And make sure to check out the digital landfill:http://www.
carrie mae kreyche on Sunday, November 01, 2009 at 12:34 PM in feelings + thoughts, FINE ART, interactive installation, recycled, technology | Permalink | Comments (0) | TrackBack (0)
Look At Me
Look At Me
(DON'T YOU
FUCKING
LOOK AT ME!)
carrie mae kreyche on Sunday, November 01, 2009 at 12:07 AM in art NYC, FINE ART | Permalink | Comments (0) | TrackBack (0)
carrie mae kreyche on Friday, October 09, 2009 at 03:34 PM in angels, art NYC, DRESSES, FINE ART, interactive installation, sculpture, wearables, WINGS | Permalink | Comments (1) | TrackBack (0)
I will be speaking at this event tomorrow evening - about my agave armor, haute couture sculpture series!
Ignite NYC this Friday, October 9th.
We are hosting the event as part of the Yahoo!'s Open Hack festivities!
Ignite will take place at the historic Hudson Theater (145 West 44th Street) from 8 PM - 9:30 PM.
RSVP on Eventbrite or Facebook to reserve your seat!
Speakers:
Jay Rosen (NYU School of Journalism),
Michael Malice (Overheard in New York),
Bre Pettis (Makerbot Industries),
Dan Patterson (ABC News),
Fred Benenson (Creative Commons),
Spaceman From Outer Space (Space),
Evan Sandhaus (The New York Times),
Tania Dudina (Surprise Industries),
Micah Laaker (Yahoo!),
Ben Woosley (OurMTA.org),
Jared Klett (Blip.TV),
Carrie Mae Kreyche (Parsons),
Ben Moskowitz (Open Video Alliance),
Kunal Kandekar (Concert Technology),
Jonah Brucker-Cohen (ITP, Scrapyard Challenge),
Cynthia Lawson Jaramillo (ITP, Parsons).
carrie mae kreyche on Thursday, October 08, 2009 at 01:54 PM in art NYC, DRESSES, FINE ART, interactive installation, technology, wearables | Permalink | Comments (0) | TrackBack (0)
The world wildlife fund installed 1,000 ice figures in a berlin square recently to raise people’s awareness of the melting ice caps in greenland and antartica. the visual impact is quite impressive! the full article is in another language so you can view the translated version here via google translator. see some shots of the installation below:



carrie mae kreyche on Wednesday, October 07, 2009 at 01:13 AM in FINE ART, interactive installation, Nature, recycled, sculpture | Permalink | Comments (0) | TrackBack (0)
As advancements in lighting technology unveil fresh materials, we’re thrilled to see designers exploring new ways to light up the night. SonUmbra is a solar-powered tree composed of strands of light-emitting fabric woven into a lucent web of branches. The installation’s canopy of photovoltaic panels captures light during the day, and once the sun sets the tree blooms in an interactive flourish of light and sound.

We were thrilled to catch a glimpse of SonUmbra at this year’s London Design Festival, where its beautiful glow signaled a bright future for energy-efficient lighting. Designed by Loop.pH, the “sonic shade of light” is intended to be “planted” in remote areas, where it offers shelter from the sun by day and serves as a gathering place for the local community at night.
The installation is constructed from a light emitting fabric that is crafted into a lattice of electroluminescent fibers. As passerby move around the solar tree, the installation strikes up an interplay of light and sound that encourages interaction. According to loop.PH, “This latticed pattern is animated in concert with the generated surround sound and visually illustrates the visitors’ position within the constellation. Wandering unaware or actively gravitating towards Sonumbra each person plays a part and becomes a note in a unique composition of light, sound and space.”
carrie mae kreyche on Thursday, October 01, 2009 at 06:29 PM in architecture, FINE ART, FUTURE, sculpture, technology | Permalink | Comments (0) | TrackBack (0)